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Obvious Doom port is obvious
User xttl of the PlayStation hacks site PSX Scene has released a port of Doom for jailbroken PlayStation 3s yesterday. It's quite rudimentary for the time being, but indispensable if you're a jailbroken PS3-owning Doomer.
Ruined Doom 3
In the wake of the Hexen Doom 3 TC's first release, another Doom 3 TC has surfaced. The Ruiner Doom 3 TC has had its first official release in the form of a beta version. The beta features 5 maps and an estimated 1 to 1-1/2 hours of game play.Ruiner is a dark, nightmarish, fast paced third person action modification for Doom3. the player fights hordes of the damned using unique weapons, abilities and spells.Ruiner is made by the same people tha...
The /newstuff Chronicles #376
Never_Again on What Is This: WIT.WAD is a random collection of half-baked ideas and barebones beginnings of maps never finished; mostly dull, ugly and pointless. I imagine a lot of mappers have bits and pieces like this gathering dust on their hard drives; what prompted this particular author to upload his to /idgames is something I have difficulty imagining.
Stronghold v1.0 released
The Stronghold team has released v1.0 of Stronghold: On the Edge of Chaos, which is to be the final release. It comes with a bunch of bug fixes, increased online stability, and a few new maps to replace some of the less interesting ones. Head on over to the official website or to Realm667 to grab it.
Hexen: Edge of Chaos Update
The Doom 3 mod Hexen: Edge of Chaos has updated a few days ago with the news of the impending release of their first hub in which you apparently will be playing as the cleric. Accompanying the update is also a little teaser, which however isn't more than a picture of their logo while a woman is talking in that classic fantasy foreboding way.
Doom Legacy 1.44 alpha
Following hot on the heels of several high-profile source port releases in August, clad in a thick layer of radar absorbing material and flying low to evade detection - Doom Legacy 1.44 alpha1 was released early in September with little if any fanfare. More than 60 bugs have been squashed for this maintenance release, which is available for Windows (32bit) and Linux (32/64bit).
The /newstuff Chronicles #375
st.alfonzo on Temple of Skulls: Yeah, it's true, I really wanted to like Temple of Skulls. And I almost did! But there are some things that are just too difficult to look past, either because you refuse to ignore them or because they are so glaringly obvious that you couldn't ignore them even if you swallowed your meds and waited for it to go away.
Before you die, one must undergo...
altdeath, a new site that has been put up recently by AlexMax. In the spirit of sites such as quakeworld.nu, esreality, and Team Liquid, the new site aims to cater to the multiplayer Doom community. From the first post:
I believe that the multiplayer Doom community has been split along port lines for far too long. You have the "official" Skulltag community, the "official" ZDaemon community, an Odamex community and the IDL, and each one is ...
A new Eternity
Resheph, the name of Eternity's 3.39.20 version, is now available. This includes support for the recently-released HacX IWAD, a menu for loading the Master Levels maps at run-time without interfering with other levels, and support for tall patches and ZDBSP's uncompressed extended nodes. Modders will also appreciate the addition of ZDoom's DECORATE states syntax in EDF code, making definition of new thing types much simpler. Other, maybe less v...
The /newstuff Chronicles #374
st.alfonzo on Ominous Oasis, Herculine's Hell MAP02: The elephant in the room. The tennis ball on the cricket pitch. The rocket leaf in the caesar salad: It's only Herculine's Hell. Alright, so there's no need to preach to the choir here. You all know the words pretty well, and I'm sure we could all get up on stage and sing the lingo just as well as the next ball-less altar boy. Let's just slice to the cake here, Mr. Community. The map isn't an...
HacX now available for iPhone and iPad
The fellows behind the FreeDoom port Doomsday: Hellraiser have released the classic Doom TC HacX for the iPhone/iPod and iPad, both for free.
Serpent: Resurrection released
After 5-3/4 years in development, the Hexen project known as Serpent: Resurrection has been released. A brief description of the project:25 fantasy-themed maps.A scripted RPG system.New weapons, monsters and items.Partially dynamic gameplay.A more detailed description (plus screenshots) can be found here. The project can be downloaded here, /idgames link coming soon. It requires GZDoom 1.5.03 or better, but was tested with 1.5.03....
The /newstuff Chronicles #373
scalliano on Arcadia Demade: This large single map for Doom2 is a "demake" of the Arcadia and Farmer's market areas from the first Bioshock game, created by the levels' original designer. With a pedigree like that, you'd be forgiven for expecting something a bit special, and I'm happy to report that this wad doesn't disappoint.
GZDoom 1.5.3 released
A new version of GZDoom is available. Changes since 1.5.2 are mostly bug fixes (restoring stability to the port), but also a new and improved menu code which allows to (optionally) control the menus with the mouse. Modders can now also define custom menus with the MENUDEF lump. Changes since 1.5.0 also include a textured automap, USDF/ZSDF support, HMI music support, and using FluidSynth as a MIDI playback device....
DeePsea 12.15 and R3Dedit 1.6.37
After years of being idle, there are new versions of DeePsea and R3Dedit out. A flurry of updates between July and now have added Strife support, Heretic and Hexen IWAD texture editing support, extended Thing and dynamic light support, jump commands for the 3D editor, and more. A more complete changelog can be found here on the news page. From there, you can also download the program, buy the full version, and those who registered DeepSea 12....
Freedoom 0.7-rc1 Released
Freedoom has a new release candidate. More maps, more sounds, more sprites, and Final Doom support. A Spider Mastermind and Cyberdemon are finally added! Lots of map testing in all skill levels, coop, and DM is all that is left for a final 0.7 release. Download it here.
Doom Builder 2.1.0.1356 released
Barely two weeks after the release of Doom Builder 2.1.0, CodeImp has put up a new version, bringing it to revision 1356. The highlights of this version include: Updated ZDBSP to fix some critical nodebuilding issues (which you noticed only in-game when testing)
Fixed crash that occurred when sectors had insane amount of sidedefs
Fixed some DECORATE support issues
Added a bunch of features for plugins
Proper compiler and syntax highligh...
Intl. Doom League Summer 2010 Title Game Broadcast
The International Doom League and TastySpleen TastyCast will close out the 8th IDL season with MasterBowl VIII as the IDC's Electric Bills face off against the WDC's Berserker Packers. This game marks the first time that both conference leaders were eliminated from Championship contention as both #1 seeds were dealt upsets. This is the first time in league history that both conference leaders failed to progress to the championship game.
IDL'...
The /newstuff Chronicles #372
st.alfonzo on Infernal Venice: "Now I've been to Venice before, I have, and to this day I remember it in all of its wondrous detail as though it were only yesterday [...] But if there's something about Venice that I remember wholly above everything else, something that pries upon my mind utterly, compulsively, and without breadth of mercy, it's got to be the mother fudging pigeons. [...] Lorenzo's Infernal Venice, however, has no pigeons. None ...
The Cyberdemon in Gamespot's "All Time Greatest Game Villain" Battle
The Cyberdemon is currently duking it out on Gamespot with 63 other video game baddies for the title of All Time Greatest Game Villain.
You can show him some love directly by voting for him at this link.
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